Replica of Brawl Stars interface

26'
UI Designer
Gaming UI
Demonstrative image of the project to replicate a gaming interface called Brawl Stars.

Overview

This replica is part of my journey to learn and understand UI and UX in video games, replicating some of the interfaces that I believe do a good job of presenting their world to the user and guiding them through it.

Goal

The goal of this is to learn the basics, ways of thinking, and techniques used by video game designers, in order to learn from them and implement them in my own work.

Why Brawl Stars UI?

Information easy to understand

Supercell designers manage to condense a lot of information and a colorful style into an interface that works and is understandable to users.

Structure

Although the menu structure may initially appear disorganized or overloaded with information, it is well distributed, resulting in understandable and responsive menus that allow you to easily navigate between different content.

Differentiator

It manages to have a unique and distinctive visual design within mobile games. As this market is a little more liberal in terms of UI (without neglecting high quality), it manages to attract attention with a fun but accessible UI.

Next Steps

I am currently creating a videogame. I am applying what I have learned in courses on accessibility, game design, and my previous work as a UX/UI designer. Stay tuned :)

León, Gto, México
3:16 ✝️

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